The Bread Wyrm
Fomoria: Quickstart
Fomoria: Quickstart
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This Quickstart features an early version of the game and offers a peek at Fomoria’s TTRPG. Many of the rules and content will change in the final version of the game.

In the earth’s dark womb, there is no Sun, and Darkness swallows all light. Gazing to the Roof above, Folk only find the distant glow of False Stars.
Fomoria stretches endlessly, a labyrinth of shifting tunnels and yawning caverns. Maps are lies, memories betray. Familiar paths twist. The promise of discovery leads to wonders and doom.
The Strata breathes. It shifts. It dreams in stygian shades, a colossal sleeper stirring and reshaping its own flesh. Even the Darkness watches.

Fomoria is an epic folk horror TTRPG taking place in a dark, weird and inhospitable subterranean world. Player characters take the role of Folk, children of the lost Surface, shaped by a Sun they’ve never seen. Draped in claw and strangeness, they gather under clans that hold the last embers of purpose and order.
Player characters are united in a cabal, a small group drawn from different clans, bound together by duty or necessity. You hunt the Eldritch, purge the Red Plague, face the horrors of the insidious Darkness and serve the whims of the powerful. You will descend into tunnels that shift, eat and lie, negotiate with beings that called this place home long before the Folk’s descent, and navigate the frictions between your clans.
Fomoria uses MÖRK BORG’s rules-light system to support a setting that favors improvisation, fast resolution and the flow of play over mechanical complexity. It also gives more relevance to character development, what ties them to their communities and to each other, and their journey to gain renown.
It’s the characters, not the numbers, that drive the tale forward. And while you will most likely perish, you will not let your name be forgotten in silence down below.

Fomoria is the work of two people who find delight in building strange places with monsters and lots of bones.
Tania Herrero read the guts of beasts to write, design and illustrate the world of Fomoria. Creator of the award-winning MÖRK BORG adventure Crown of Salt and many other art and mood-heavy modules.
Johan Nohr shaped those feverish dreams into layout, his graphic design a catalyst for both grotesque nightmares and eerie wonders. Co-creator of MÖRK BORG, CY_BORG, and graphic designer for Into the Odd Remastered, ALIEN RPG Evolved Edition, Invincible – Superhero Roleplaying, to name a few titles.
